For example, an online video store charges customers to download a video file, which users can play back in their Windows Metro Style player application whenever they want. Download to Own (one time purchase): The user downloads the content from the Internet and later plays it in their Windows Metro style application.They do require the user to be online-at least intermittently-in order to initially download the content and renew subscriptions. Offline Scenarios: These scenarios allow users to be offline while they play the content. The main difference between progressive download and live streaming-from a user's point of view-is that progressively downloaded content is stored on the user's computer or device, at least temporarily. Progressive Download: Progressive download lets users play back the media while it is downloading.Streaming: Streaming sends content directly to the computer without saving the file to a hard disk.Online Scenarios: These scenarios require users to be online while they play back the media content: This protection can be integrated into a variety of business scenarios that include: You can use Content Protection to help you deliver audio and video content that is more secure and better protected from unauthorized redistribution. Only Valid on Windows 8 with using Visual Studio 2012 For new PlayReady applications please use Windows 8.1 SDK and Windows Phone 8.1 SDK respectively. Important note: Please note that this SDK is now deprecated.
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